Archive for Images

Heading Home For The Holidays

Hey everyone!

It’s that time of year again to relax and spend time with family and friends. As such we’re breaking for the year and we’ll be back again early next year.

We’ve been working on finishing that update with the new vehicles and city district but unfortunately after being slowed down by some little technical hitches we weren’t able to get it ready before the end of the year. Look for it to come early next year soon after we come back.

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So until then happy holidays, thanks for reading, and we’ll see you in the new year! –David

The Highest Seas

Hey everyone!

The average Cthulhu Corp member is a lowly devotee, having little need of their worldly possessions that were gladly given for the opportunity to work for and worship the Great Old One. As such, the High Priests and executives can afford to travel with power and luxury in the Yhagni.

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The Yhagni is styled upon the classic symbol of wealth and worth: an elegant yacht. While a traditional yacht would sail on water, this vessel’s eldritch augmentation and otherworldly infusion (along with sufficiently advanced technology) allow it to sail across the sky with ease.

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Not only is it stylish, it’s also equipped to handle the dangers of traversing New Bedlam. The hull is made from Cthulhu-knows-what material, and the bow is dotted with cavities concealing missiles for those unfortunate enough to underestimate the Yhagni’s strength.

That’s all for now. Thanks for reading! –David

Heavy Hitters

Hey everyone!

This week Mark has been hard at work developing the heavy vehicle for Cthulhu Corp, the Yhagni, and I thought I’d take the chance to talk about what makes heavy vehicles so special.

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Each faction has their own heavy vehicle that will pose a different kind of threat to the player. Naturally that threat will primarily be dealing more damage to you and resisting some of your more potent weapons, but they each have their own flavour of threat as well. For example, the factionless heavy vehicle, the Juggernaut, has an assortment of machine guns that cause chaos around it while the tank cannon on top tracks its targets to deal massive damage if they’re not evasive enough.

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The Yhagni has its own tricks that include a number of openings on the bow concealing missile launchers to harass even a constantly moving target. And like all heavy vehicles, it is slow and tanky and sure to be a pain in the butt. In short, heavy vehicles shouldn’t be taken lightly.

That’s all for now. Thanks for reading! –David

 

Altered Abomination

Hey everyone!

The Pharol is looking much fancier now with a coat of paint, a remodeled rear end, and some CC corporate branding. It’s seen some remodeling and revision since the concept and first pass model, so let’s take a look at how it is now.

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Aesthetically speaking, the spiraled rear “wheels” didn’t really work with the overall appearance of the vehicle so they were scrapped in favour of the glowing organic conduits of otherworldly power. It seemed to look a little neater than the original concept, and generally works better for the design of a hovering vehicle.

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The design doesn’t include a windshield or any obvious windows because as masters of the eldritch arts the drivers have no need to see through conventional means. Design-wise that allows the top surface of the Pharol to have the faction branding right in the front and have subtle details spread across the rest of the roof. It also helps give the impression that the vehicle could almost be a living creature.

That’s all for now. Thanks for reading! –Mark

Executive Influence

Hey everyone!

There are many powerful and enigmatic organizations in New Bedlam. Some focus on scientific prowess, some on advanced technology, but Cthulhu Corp aren’t like the others.

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Cthulhu Corp is a business founded on mystical arts and ancient religious rites. They use these practices as the basis for conducting their various business endeavours throughout New Bedlam, as well as providing mystical services to rival those of technology and science.

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The eldritch power of their high level executives can even warp the very reality around them. In fact, those very same reality warping powers are what lead to the hybrid vehicles utilized by Cthulhu Corp. The mere presence of these individuals helped to merge sophisticated hover-vehicle technology with the forms of strange and otherworldly entities.

These images are just a work-in-progress look at their standard vehicle, the Pharol, but you can see how the organic tendril-like features play into the vehicle’s form.

That’s all for now. Thanks for reading! –David

Calling All Passengers

Hey everyone!

A lot of the gameplay in Collateral involves transporting the faceless masses of New Bedlam to their destinations. But soon that will no longer be the case! Namely because those faceless masses are getting faces.

Passenger Portraits
Cue the passenger cam. Until now passengers have just been talking to you blindly, but now that little screen will be full of faces of random strangers off the street. Currently each character is made up of a combination of different eyes, eyebrows, a mouth, a nose, jawline, neck, and haircut.

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Moving ahead we’re going to add more variation, things to set them apart from casual folk and make them look more like the weird denizens of New Bedlam that they are. During faction specific missions you will also see passengers with features like clown makeup, military uniforms, fast food employees, suits, bushy beards and beanies, and more.

That’s all for now. Thanks for reading. – Mark

Do Not Antagonize

Hey everyone!

Today we bring you the finished version of the Octopi heavy vehicle, the Genome. Octopi are specialists with science and technology, so naturally they put all of their talents to good use when constructing their most formidable vehicle.

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The most advanced vehicle hover tech in the city keeps this floating fortress of scientific superiority in the air with ease, and it’s energy efficient propulsion systems can run seemingly indefinitely without refueling. Practically emission free too, if you don’t count mutagenic catalysts.

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Some may think it strange that Octopi would care about “green” technology, but in truth Octopi love nature. They can’t get enough of it. In fact, they would love to bring you closer to nature than you ever thought possible with your own genetic therapy. Because science.

That’s all for now. As always, thanks for reading! –David

City Building

Hey everyone!

The Commercial Zone is where the power players of New Bedlam do their business. The district is home to the headquarters of Cthulhu Corp, Octopi, and NOR among many other wealthy and influential corporations that do business all across the city.

Commercial District Updated Renders 01It’s also getting very close to being finished, and Riley is moving on to begin work on the next and final area of the city, the Destroyed Zone. I’m sure you can guess why it’s called that, though the answer may surprise you.

Commercial District Updated Renders 04We’re working on polishing up the district and adding in proper spawning for all the faction vehicles we’ve been showing off, as well as fixing up a bunch of weapons and upgrades. Once all of those are done we’ll be putting out an update with all of that new content, though we aren’t sure exactly when that will be. Stay tuned.Commercial District Updated Renders 03That’s all for now. Thanks for reading! –David

Heavy Molecular Science!

Hey everybody!

Mark here again to take you through the ins and outs of the new vehicle in production, the Plasmid’s bigger sister, the Genome.

OCTOPI Genome (WIP) - 01
When designing heavy vehicles I have to be conscious of how big they can to be, as we have found that when a vehicle gets over a certain size it gets caught on the corners of buildings and can have other difficulties navigating the city. So when modelling larger vehicles I adjust the design so it keeps the scale and grandeur of the original concept, even if they’re not as large and impressive as they otherwise might have been.

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One particular modelling challenge was getting the curve and indentation right while keeping the main body of the vehicle flowing, smooth, and organic. Keeping to the structural aesthetic of the faction, the engine intakes have a hexagonal shape resembling molecular skeletal formulas and the double helix engines were taken from the Plasmid for consistency.

OCTOPI Genome (WIP) - 03
We hope that you enjoyed this look at Octopi’s new heavy vehicle and we’ll see you next time. Thanks for reading! -Mark

For Science!

Hey everyone!

Last time Mark showed you some in-progress images of the Plasmid, Octopi’s standard vehicle. This week we’re taking a look at the finished product in all it’s shininess.

OCTOPI Plasmid - 02
Octopi like to pride themselves on their sleek and clean aesthetic, a reflection of their devotion to scientific endeavours. The technology behind their vehicles is far more advanced (and peculiar) than others, with radical propulsion techniques and hover-enabling mechanisms. If science can make it happen, Octopi don’t stop to consider if it should. They just get things done, for science!

OCTOPI Plasmid - 01
Whilst they may not look quite as formidable as some of the rougher and more brutish vehicles you might find around New Bedlam, rest assured that if there’s one thing Octopi knows how to do it’s enhance things.

That’s all for now. Thanks for reading! –David

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