Archive for Updates

The Old Ones’ New Toys

Hey everyone!

Welcome back for the final installment of first draft faction vehicle designs, this week featuring the twisted and otherworldly vehicles of Cthulhu Corp.

Faction Vehicles 08
Cthulhu Corp vehicles began as simple yet stylish upper-class vehicles that have since been warped by the constant presence of high priests of the Great Old Ones. The results are some unusual effects on their vehicles, yet the CC marketing department were able to spin this as a good thing that gives them a very distinct style without sacrificing performance.

That’s all of the factions covered. We’ve only been showing 2 designs from each faction but we have at least one more for each to keep things interesting. Hope you like what we’ve shown so far. Thanks for reading! -David

Quickly! To The Science-mobile!

Hey everyone!

Ever had the urge to do some science and had to get to the lab in a hurry? This week we show you how Octopi does it in style.

Faction Vehicles 07
If these graceful looking vehicles weren’t floating swiftly and aerodynamically through the sky they look like they could be swimming about in the ocean. Octopi’s double helix logo works quite well as part of a rotating engine design and also provides somewhat subtle corporate advertising if they get stuck sitting in traffic.

That’s all for this week. Thanks for reading! -David

One Man’s Trash Is Another Man’s Transport

Hey everyone!

This week we have cobbled together a collection of junk and various things on hand to bring you a pair of vehicle concepts from the League of Extraordinary Super Transients.

Faction Vehicles 06
LEST have been through tough times of late, so the vehicle budget has been a little low. Their ingenuity however is in top form. They have taken a simple shopping trolley, some barrels, and some leftover electronics and created an armoured, single-person vehicle. The basket gets a little chilly though. And for tougher customers there’s always a nice, big converted dumpster. The engines might get a little tweaking, but you get the idea.

That’s all for this week. Thanks for reading! -David

Nothing AbNORmal Here

Hey everyone!

This week’s featured vehicle concepts are from the all-business masters of surveillance and conformity, NOR Industries.

Faction Vehicles 05
NOR’s vehicles have an aesthetic theme that is primarily based on their curved, minimalist logo and ideas. NOR aren’t fond of wacky, over-the-top designs or colours so their transportation options are simple and functional. Of course, simple doesn’t mean they aren’t still formidable. You can never be sure what NOR are hiding under the hood.

That’s all for this week. Thanks for reading! -David

Chick These Out

Hey everyone!

We’re back again with more vehicle concepts. This week featuring Big Larry’s rival and poultry aficionados, JRC.

Faction Vehicles 04
JRC do one thing, chicken, and they do it well. And often. And they use it for pretty much everything. Even when they’re trying to be practical like with their heavy vehicle, the semi transport, it has to have chickeny features. Or sometimes they throw subtlety to the wind and make a car that is essentially just a roast chicken. Who does that? JRC, that’s who.

That’s all for this week. Thanks for reading! -David

Delicious Designs

Hey everyone!

Time for some more vehicle concepts. This week it’s a couple of tasty looking examples for Big Larry.

Faction Vehicles 03
Big Larry’s faction vehicles are inspired by classic 60’s vehicle styles. They’re also inspired by his menu, as you can see from the taco car. Big Larry also has his armoured mobile sales vans, because food delivery in New Bedlam can be a dangerous profession. The van is a twist on the classic VW Kombi with a massive side panel for serving either food or death. Or both. Probably both.

That’s all for this week. Thanks for reading! -David

New Beginnings

Hey everyone!

This week I thought I’d fill you in on what we’ve been doing with the menu.

Load Menu Preview
We mentioned a little while ago that we wanted to add multiple save slots to Collateral for a few reasons. Not the least of which being to put an extra step in the way of accidentally starting a new game and losing all of your progress (and I’m speaking from experience here).

At the moment the top field shows your current paintjob, however it will be changed to show, most likely, your elapsed game time. The middle field is your current cash, and the final field is the name of the last faction (or campaign) mission you took.

That’s all for this week. Thanks for reading! -David

Pimpin’ Rides

Hey everyone!

So now that you’ve seen some of the Carnies’ vehicles, this week we’re showing a couple of draft designs for their rivals, the Strippers’ Society.

Faction Vehicles 01
These vehicles have a generally military aesthetic, reflecting the militant themes that are present in the faction. The tank design would be a heavy vehicle, meaning it would be less common and have more health and firepower than regular vehicles. We’ve talked about the cannon and whether it should be a laser or use conventional ammunition. No definite decision yet, so we might play with it and see what works better.

That’s all for this week. Thanks for reading! -David

Car-ny Concepts

Hey everyone!

As we said last week, there are both common NPC vehicles that have no particular alignment like the Cursi, and then there are faction specific vehicles. Each faction will have a collection of vehicles themed towards their particular style that give the faction an active presence in New Bedlam. This week we’ve got some concepts from Mark for the Carnies’ Union vehicles.

Faction Vehicles 02
As you can see, they have an exaggerated hot rod inspired style with a hint of Twisted Metal. These are just first drafts but they represent the general idea and style of the vehicles. We’ve already discussed a few possible revisions to these designs, and they’ll likely be iterated on a few times before being made into models.

That’s all for this week. Thanks for reading! -David

Completing The Cursi

Hey everyone!

This week we can show you the completed Car Cartel Cursi. As you can see, it has only had some very slight changes over its development from the original concept.

Cursi Update 01
The Cursi fits quite well into the CBD environment where it will most commonly be found. The sleek and rounded design is an uncommon feature that will give it a fairly recognizable silhouette amongst the traffic of New Bedlam. There will be other colour variants when you see them flying around the city, so this is merely the basic white display model.

Cursi_In_World
While the Cursi is just a casual NPC vehicle that can be found typically minding its own business, there are also vehicles from each of the various factions that will populate the city. More on those another time.

For now, thanks for reading! -David

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